A downloadable game for Windows

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Plead with the Mountain God is a somber dark fantasy/horror-themed platformer made for the Haunted PS1 Summer of Screams Jam.

Survive the perilous climb and plead with the mountain god to resurrect your beloved.


  • Climb the ancient towers built to reach an age-old god.
  • Collect "hearts", the essence of those that came before you, in an effort to appease the god.
  • Talk to people who have decided to stay at the mountain.
  • Pray for the mountain god's favor and receive his gifts.


The game was made with a Playstation controller in mind, but supports both PS4 and Xbox One controllers. Xbox 360 (and other similar) controllers will also most likely work.
Mouse and keyboard are also supported (but there are no rebindable keys, unfortunately).

The game doesn't have any saving, so exiting the game (or going back to the main menu) will reset everything. An average playthrough should take around 30-60 minutes, maybe slightly more if you explore the whole map.

You can check both controller and keyboard controls in the options menu.
Here is a list of the (Playstation) controls and what they correspond to on a keyboard:

Right Stick    
MouseCamera Control
Left Stick/D-Pad    
WASDRun/Navigate Menus
SpaceJump/Confirm or Select in Menus
(E and Enter also work in menus)

CCrouch/Back in Menus
(Esc also works in menus)

('Options' on PS4)
EscPause/Unpause Game
(Esc also exits menus)

H (only on keyboard)
Show Current Hearts
(hearts can also be seen in the pause menu)

Tab while the game is paused
(only on keyboard)
Super secret screenshot mode

(only on keyboard)
Toggle full-screen mode)
(since version 1.0.1.)

Feel free to ask any questions about the game, or game development in general as well!
Bug reports are also welcome.


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Click download now to get access to the following files:

PleadWithTheMountainGod_1.0.2.zip 44 MB
PleadWithTheMountainGod_1.0.1.zip 44 MB
PleadWithTheMountainGod_1.0.zip 44 MB

Development log


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My video on Plead with the Mountain God.

Grade A stuff. Your take on Souls-game mechanic is brilliant. Loved it!

Thank you! That's great to hear! :)

This game is AMAZING!!!!
I really hope to see more of this from you all. I love all the talks with the npc's, very immersive, hope to see more of this universe and more to play!!!!!


Thank you very much! We're glad you liked it!
We are thinking of making something similar (maybe a more polished remake of sorts, or a game in the same universe, or something like that) in the future, but no concrete plans as of yet :)


To enable new platforms through a gift by the god felt genius. I really liked your game!


Thank you! Glad to hear it :)


I loved it! The platforming felt great and never felt too challenging. The layout of the map was nicely done, I really liked the slightly snowy/foggy atmosphere. I hope to see this idea expanded one day!

Thank you! We would love to expand on the idea as well! No concrete plans as of yet, but it's certainly a possibility at some point in the future :)


How to change resolutions?

There is no way to change the resolution, but the game should automatically stretch to fit your screen vertically (the aspect ratio is always 4:3).

Ok thanks. Sadly i just will play when i get a better pc, because in that resolution my elder pc have low fps    T_T


Sorry to hear that! Sadly as game jam game, there was not much time to  worry about optimizing performance (or adding graphics options) :/


Really good ! Too bad it's only one hour long I wish there were more but it's already great as it is.

(1 edit) (+1)

Thank you! It's great to see that people are enjoying it.
We have talked about making an expanded remake of sorts at some point in the future, but since it's only an idea at this point, we can't really give any details.

awesome game! i grew up  in a nintendo household so i never really played ps1 style games. normally i hate platforming games but theres something so satisfying about the platforming of This game! it was honestly calming to me LOL. the jumps feel so good if youre using a controller. and the gameplay was very straightforward, with the perfect amount of a challenge.

Thank you, that means a lot! Thanks for playing :)


This is a beautiful piece of art. Thank you so much. I really enjoyed this game. Any plans to build upon  this concept? I hope so- this game is great! Thank you!! 


Thank you very much! Glad you enjoyed it!
We have talked about making a longer, more polished game based on the same idea, but no concrete plans yet! It was really fun to make this, so it's possible we will do something like that at some point in the future. Even if we don't, many ideas from this game will most likely carry over to some of our other future projects in some way.

Awesome! Thanks for the reply. The atmosphere was amazing and I can't express how much I appreciated the ominous and eerie vibes. Sometimes the scariest games are the ones without jumpscares, but a gripping and mysterious story. Thanks again!




Thank you! :)

This is such a fun little game. Great fun. Thanks for making this

Thank you, thanks for playing! :)

This game was awesome. Reminded me of a little game called Ico from the ps2 era. Absolutely loved this. Got ending 2/2. Will play again soon and go for one. I'm assuming I need all the hearts? Ah I'll figure it out. Awesome game. Thanks for making it. Truly inspired me even. 

(1 edit)

Thank you, that's awesome to hear!
I'm fine with giving away the conditions for each ending, but I'd rather not do it here in case people who are about to play read the comments and don't want to see that information :)

(If you're interested, you can ask me on Twitter, or by email: )


Wow, just wow. What an absolutely impressive display of level design, animation, and sound design. I am floored that this was made just for this jam. Congrats!

Thank you very much! :)

how to minimized the full screen game? 

(2 edits)

I had some problems with getting the aspect ratio to work so it doesn't stretch (since it's 4:3), so as a quick fix I made it full screen only. You should be able to alt+tab out of the game, but unfortunately I'm not sure if minimizing is possible at the moment.
I'm working on a bug fix update (should be uploaded later tonight), I'll see if I can make it possible!


ok and i was trying to capture this on streamlabs but it wont capture it only captures the stuck picture of it.. 

I used Streamlabs to record my developer commentary playthrough. If game/window capture doesn't work, display capture certainly should (that's what I used).


this was great! i got ending 2/2 and will go back to try to see what 1/2 gets me :)

(1 edit)

Thank you! If you didn't already try the other ending, I would suggest closing the game completely before playing again. Players have noticed some bugs when you play the game again from the main menu after credits. I'm working on a post-jam bug fix update, which I'll hopefully release tomorrow.
(edit: version 1.0.1. is now available for download)


Absolutely loved the game! The PS1 aesthetic is perfect for the world and tone of this game.  While it's not really scary, it is so much more enjoyable than the just scare/walking sims that are all over the horror page of this site. Here's my full playthrough of the game! https://www.twitch.tv/videos/727870906

(1 edit)

Thank you very much, I'm glad you liked it! It was cool seeing you play! You had some great observations.

About all of the ghosts being robed dudes: it was simply for time reasons (I only had so much time to dedicate to modeling and animating, and I didn't want to use the player model, or the girl). Shortcuts and/or checkpoints are a bit sparse for the same reason.

As for the graphics question you posed near the start of the stream: for this game, I absolutely started by wanting to make PS1-style graphics. I have always loved the look of the games of that era, and I think it's especially suitable for horror-themed games, because more can be left to imagination :)


Are there jump scares and such in here or no? I'm unsure with the tags and just looking at the game images.

(3 edits)

No jump scares, no enemies even (unless you count platforming challenges and death by falling). Just a grim world, and a couple of scenes that you could consider body horror. It's more about the bleak atmosphere and a simple (but hopefully effective) story than trying to make you jump out of your seat.
I actually added a 'no-jumpscares' tag based on your question, since I think a lot of people would be interested in that information when it comes to horror games :)